About Tomasz Kaye
Tomasz Kaye is an independent game developer based in the Netherlands.
Tomasz’s work is usually built around small rule sets with a lot of consequence: short sessions, readable decisions, and systems that create tension without needing much exposition. He mainly works in Godot and develops self-published PC games.
Tomasz’s work is usually built around small rule sets with a lot of consequence: short sessions, readable decisions, and systems that create tension without needing much exposition. He mainly works in Godot and develops self-published PC games.
Dutch Games Industry