About the Event
Ever wondered what it takes to turn a student game project into a fully released Steam game? Join the next edition of the GSNI Lecture Series at HKU and discover the journey behind All Hands on Deck!
During this lecture, Manou Ijpelaar, Co-founder and Technical Game Designer at Studio Mantasaur, will share insights into the development process of the game. She’ll discuss the challenges of turning a student project into a commercial release and how you can make the most of your time during your studies to prepare for a career in the games industry.
What to expect:
🎮 A behind-the-scenes look at the development of All Hands on Deck
💡 Insights into turning a student project into a Steam release
🛠️ Practical advice on preparing for a career in the games industry
🤝 An opportunity for Q&A and networking after the lecture
During this lecture, Manou Ijpelaar, Co-founder and Technical Game Designer at Studio Mantasaur, will share insights into the development process of the game. She’ll discuss the challenges of turning a student project into a commercial release and how you can make the most of your time during your studies to prepare for a career in the games industry.
What to expect:
🎮 A behind-the-scenes look at the development of All Hands on Deck
💡 Insights into turning a student project into a Steam release
🛠️ Practical advice on preparing for a career in the games industry
🤝 An opportunity for Q&A and networking after the lecture
Dutch Games Industry