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INDIGO 2025

We Released A Game In The Godot Engine And It Was Great

May 27, 2025 Rotterdam, NL EN

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About the Talk

But why was it great?

Fresh with the experiences of releasing tower defence Rift Riff on Steam, Adriaan and Franz dive into the benefit of open-source; the capabilities, features and performance of the Godot Engine; how five different game dev disciplines adapted Godot to their workflows; and what support currently exists for multi-platform, SDKs, plugins and storefront integrations.
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