Job Description
At THUAS GameLab, each semester we have internships available to work on serious games, gamification and simulation projects. We provide an internship allowance and guidance from industry veterans.
NOTE: For September all positions have been filled.
We currently have 3 serious game projects.
1. Elderly Care Escape Room - develop a digital / physical escaperoom for students
2. TrustPort - A Cyber Security game for harbor professionals
3. Bi-directional charging game for the municipality of Zoetermeer
We will be hiring again for February 2027. We expect TrustPort to be running and possibly the Elderly Care Escape Room. If you want to do an internship in Feb'27 and are interested in one of these projects, let us know so we can let you know once the hiring starts. Also if you have your own game that you want to work on.
Please take into account that:
- We need students that can spend time on development (not only research!).
- We require you to work full time from our lab space in Zoetermeer. We do not allow work from home.
NOTE: For September all positions have been filled.
We currently have 3 serious game projects.
1. Elderly Care Escape Room - develop a digital / physical escaperoom for students
2. TrustPort - A Cyber Security game for harbor professionals
3. Bi-directional charging game for the municipality of Zoetermeer
We will be hiring again for February 2027. We expect TrustPort to be running and possibly the Elderly Care Escape Room. If you want to do an internship in Feb'27 and are interested in one of these projects, let us know so we can let you know once the hiring starts. Also if you have your own game that you want to work on.
Please take into account that:
- We need students that can spend time on development (not only research!).
- We require you to work full time from our lab space in Zoetermeer. We do not allow work from home.
About THUAS GameLab
Located in the Dutch Innovation Factory (Zoetermeer), the THUAS GameLab is the practical game and applied-games hub of The Hague University of Applied Sciences (THUAS). It serves as a professional bridge where students, researchers, and the industry collaborate on both entertainment games and innovative simulations.
THUAS GameLab supports a mix of Indie/Entertainment games (released on platforms like Steam and Nintendo Switch) and Applied games (covering AI, Digital Twins, VR/AR, and Blockchain).
The lab is managed by industry veterans, including Jeroen Derwort (co-founder of Online Soccer Manager), Jasper Koning (co-founder of Ronimo Games), and Maarten Yntema (founder of Mindgaming).
It functions as an Incubator (helping students launch their own indie studios), a Kenniscentrum (knowledge center for gamification and entrepreneurship), and a Connector to the wider Dutch gaming industry.
The lab's location in Zoetermeer features specialized zones like the "Game Basement" for playtesting and a "Mini Arcade" in the atrium, which houses original arcade cabinets from the National Video Game Museum and high-end racing simulators.
It is specifically integrated with the HBO-ICT Game Development & Simulation specialization and the Game Development Minor, allowing students to do internships or graduation projects on real-world assignments.
Core Pillars
- Incubator: guiding students to take their indie games "next level."
- Innovation: using game tech for Digital Twins, AI, and Simulation
- Gamification: helping external companies and government organizations use game mechanics to stimulate specific behaviors.
- Playground: a hands-on space for experimenting with VR, AI-compute power, and pro-grade hardware.
THUAS GameLab supports a mix of Indie/Entertainment games (released on platforms like Steam and Nintendo Switch) and Applied games (covering AI, Digital Twins, VR/AR, and Blockchain).
The lab is managed by industry veterans, including Jeroen Derwort (co-founder of Online Soccer Manager), Jasper Koning (co-founder of Ronimo Games), and Maarten Yntema (founder of Mindgaming).
It functions as an Incubator (helping students launch their own indie studios), a Kenniscentrum (knowledge center for gamification and entrepreneurship), and a Connector to the wider Dutch gaming industry.
The lab's location in Zoetermeer features specialized zones like the "Game Basement" for playtesting and a "Mini Arcade" in the atrium, which houses original arcade cabinets from the National Video Game Museum and high-end racing simulators.
It is specifically integrated with the HBO-ICT Game Development & Simulation specialization and the Game Development Minor, allowing students to do internships or graduation projects on real-world assignments.
Core Pillars
- Incubator: guiding students to take their indie games "next level."
- Innovation: using game tech for Digital Twins, AI, and Simulation
- Gamification: helping external companies and government organizations use game mechanics to stimulate specific behaviors.
- Playground: a hands-on space for experimenting with VR, AI-compute power, and pro-grade hardware.
Dutch Games Industry